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Off The Map: week 3

  • julesgameart
  • Mar 4, 2016
  • 1 min read

Once we had concluded the style and shared our reference we then began to create assets table and break downs in order to divide the assets equally also deciding that we would concept what we make. We decided to take advantage of each of our individual areas of wanting to expertises they had been split equally and worked well and balanced being, Myself: Asset creation Becky: enviromental art Hannah: enviromental art Eva: Engine/technical art Brandon: character Charlie: character My self as I wanted to specialise in asset creation i began to look at reference and research for the main assets id create also talking with Brandon about creating a base style guide for assets. I then moved on to concepting some ideas for assets constantly going back to the group and talking to them and making changes to fit with the game.


 
 
 

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