Week 2 of the Aquarium
this week I've spent modelling my assets, extra bits of research on corals, where i now now way to many facts then ill ever need to know and dabbling into water practise in UE4. To say it's been easy would be a lie. It been pretty difficult getting my self into the swing of things again, even though yes i ve complete small projects over summer so i wasn't completely out of remission, its still taking some time. I half remembered to grab some screen shots through the modelling proccess, creating my sea anemone ( Heteractis) was I feel one of the most challenging in this project to create, as the complex shapes, the way to go around be efficient in my modelling method and tri budget, without it looking bare and stiff. I still have a couple fish to add, duplicate more assets but probably after texturing to be a bit more efficient and also add in my soft fan corals as they are textured alpha that cant be added yet until there done.